

Typically, Infantry are slow but powerful using the strength of weapons such as the 2 handed sword or Morning star, wearing heavy armour, they are good at surviving and are close combat specialists. Typically, Archers are fast and nimble using the power of bows to their advantage, wearing light weight armour, they are good at shooting nords from a distance and can run away. Archer, Infantry, Pikeman or Crossbowmen. Here you can choose to go down 4 different paths. One Handed, Two Handed, Polearm, Archery, Crossbow and Throwing are all classed as Proficiencies. It also improves the weapon's attack speed. Increasing your proficiencies allows the character to deal more damage with a melee weapon, and use ranged weapons more accurately. Proficiencies: Weapon proficiency is the skill you use for any weapon. We will go over support slot later.īox 5) These are your stats, they're not really relevant until later, but basically: If you spend 2 assist experience in melee, you gain 1 melee xp as it is a half modifier.īox 4) This is the section where you choose what weapons you equip etc. Example, if you spend 1 assist experience in melee, you gain 0.5 melee xp as it is a half modifier. The (x0.5) is a modifier to the assist experience. You can gain Agility by gaining Ranged Experience.īox 3) Assist xp (experience) is what you gain when you are in range of a fellow swadian who kills a Nord, when this happens, everyone who is in assist xp range (it is horizontal, not vertical range) gains a certain amount of assist experience (you will know how much you get as it will say it in the game). Swadians can have a maximum of 30 Agility. You can gain Strength by gaining Melee Experience.Īgility: Agility enables you to run slightly faster. Swadians can have a maximum of 30 Strength. Every time you level up strength, you gain 1 total hp. Each weapon has a difficulty and that difficulty represents the strength required to equip/pick up said weapon. Strength: Strength is what determines what weapons you can use. Each time you level up, you gain a class point, you need class points to go down the path of character that you choose.

Notice how it says Total xp: 0 and Next Level: 100, this means you need 100 xp to level up from level 1 -> 2. Your level is your current level, you level up by gaining the correct amount of experience required to level up. Your gold pile increases over time as you slay more nords and sell items.īox 2) These are your stats, it may be slightly irrelevant at the moment, however your stats raise as you level up as your specialised character traits increase. Box 1) This is your character and gold pile.
